In order to gain access to Taedal’s Tower floor 10 you must be level 35 and have completed floor nine. On this floor you will encounter the Oblivion Skeleton Commander. The boss’s weapon of choice is a longsword. With his sword he can unleash ranged magic attacks towards you, as well as, melee attacks. However, his primary abilities consist of area of effect damage requiring you to time a jump to avoid getting hit.

This guide will tell you everything you need to know in order to be successful on Taedal’s Tower floor 10 and progress to the next floor. For more general information about Taedal’s Tower you can check our Taedal’s guide here.

Taedal's Tower Floor 10 - Commander's Shadow Strike

Abilities & Mechanics

Just like every other encounter, make sure you’re aware of the purple block circles. Timing your perfect blocks will help you avoid damage and clear the floor.

The main mechanic of this fight is the arena AoE that the boss casts whenever he leaps into the air. When he lands from his jump the entire arena will fill with AoE Damage. It only lasts for a brief moment, but getting hit by it will cause massive damage, and will possibly lead to your death. In order to avoid the damage you will need to jump yourself. You must time your jump appropriately in order to survive. You want to make sure you’re in the air when he lands.

This Skeleton Commander also has a good amount of health and his other attacks hit fairly hard as well. Make sure you’re paying attention to all his animations and utilizing your crowd control abilities accordingly. Both ranged and melee are effective at defeating the Skeleton.


The abilities that you need to be aware of are as follows:

  • Jump AoE – The Oblivion Skeleton Commander will jump high into the air. When he lands the entire arena will be filled with AoE damage, causing massive damage to you if you’re caught in it. In order to avoid getting hit you must jump and be in the air when the boss lands. Be aware that this ability can be repeated several times in a row, so be prepared to jump more than once.
Taedal's Tower Floor 10 - Commander's Shadow Strike
  • Cloud Pull – The boss will cast a dark cloud of energy. This cloud will be pushed towards you and then immediately pulled back towards the boss dragging you with it if you’re caught in its path. You can sidestep the ability to avoid being pulled in.
  • Jump Pull – Whenever the Skeleton reaches less than 50% health he will jump and pull you towards him. You can not avoid the pull. However, once you’re pulled in you must quickly move away for the boss in order to avoid taking AoE damage.
  • Dash – The boss will rush towards you. If you are hit you will be stunned. This ability can be blocked, so make sure you’re paying attention to the purple block circle to avoid the stun.
Taedal's Tower Floor 10 - Commander's Shadow Strike


Rare Armor Growthstone2
Rare Weapon Growthstone1
Rare Accessory Growthstone1
Recovery Crystal20
Velvet Raven Morph1

The rewards can only be obtained one time.

All Floors

1Charging Gatekeeper15
2 Rushing Queen Spider17
3 Screams and a Healing Song19
4Spinning Goblins20
5Warrior’s Cry22
6Finding the Piton in the Flames24
7The Bound26
8Poisons, Explosion, and Detox Herbs28
9Dance of the Flashing Sword30
10Commander’s Shadow Strike35
11Maze of Death36
12Answers in the Sand37
13 Drop! Lightning! Destroy!38
14Out of Sight39
15Stealers and Retrievers40
16Precise Moment41
17Unbreakable Shield of Cooperation42
18Swirling Firestorm43
19Reaching for Higher44
20Revenge and Resurrection45