The Staff is a weapon focused on raw damage output using the elements of Fire, Ice and Lightning. Learn everything you need to know about Throne and Liberty’s primary Magic Weapon in our Throne and Liberty Staff Guide.

Staff Active Skills

Active Skills in Throne and Liberty go on your skill bar and can be cast to affect both enemies and allies. Currently, there are 12 total Active Skills usable at one time. These 12 skill slots are shared between both of your weapons when making a build. As a result, choose wisely!

The Staff Active Skills are centered around damaging, crowd controlling and burning your opponents. While primarily being used for damage, the Staff also has access to hard crowd controls such as freezing due to ice spells. Below is a list of all the Active skills for the Staff.

Active SkillIconDescription
Mystic ShieldDefends against an attack. Deals 318% of Base Damage + 125 to the attacker and recovers 10% of Max Mana upon defending against a Fury Attack within 0.5s, and 10% additional damage against Burning enemies. Creates a Damage over Time area within a 3m radius, dealing 10% per second to all enemies in the area if the target is wet, or Frosted (by you). Stacks Flowing Mana up to 3 times each time you defend against a Fury Attack, which increases Mana Regen by 60 for 10s.

Flowing Mana
Grants the following effects to the skills you use and disappears.
For Lightning skills, increases Critical Hit by 20% per stack. For Fire skills, applies additional Weaken: Burning per stack to the target. For other skills, decreases Mana cost by 6% per stack.
Chain LightningA Lightning skill that deals damage equal to 360% of Base Damage + 26. Deals bonus damage equal to 10% per stack of your Burning. When the target is Wet, damage transfers to other enemies within a 5m radius of the target up to 3 times. Damage decreases by 20% every time it transfers and will not transfer a target that has been already transferred.
Serial Flame BombsA Fire skill that deals damage equal to 110% of Base Damage + 22 and inflict Burning with 80% chance. Burning lasts for 12 sec and deal damage equal to 1.5 % of Base Damage + 1 every sec per stack. Can be stacked up to 10 times. It can be used up to 3 times in a row. The casting time decreases and Mana cost increases as the skill is used consecutively.
Smokescreening FrostCreate a 4M zone that deals damage over time for 3 sec and teleport back 10m. To all the enemies within the zone, deal damage equal to 20% of Base Damage + 10 every sec and there’s a 100% chance to slow enemies’ Move Speed by 21% for 3 sec.
Inferno WaveA Fire skill that deals damage equal to 270% of Base Damage + 52 within 3m from the Target. When using it on the target you’ve inflicted burning on, each stack will deal bonus damage equal to 5% of Base Damage to all the enemies within 3m, with a 80% chance of burning.
Inner PeaceFor 6 sec, increase Mana Regen by 600%. If in Wet state, the amount of Mana Regen increased doubles. When not in Wet state, Mana Cost Efficiency increases by 60% for 6 sec after the Skill ends. The Skill ends if you move.
Icebound TombDeals damage equal to 160% + 18 of the base damage and has an 80% chance to Freeze for 7 sec (14 sec in PvE) In a 3m radius of the target, 80% chance to reduce movement speed (Enfeeble effect) by 28% for 4 sec.
Ice SpearThrows an ice spear that pierces the target in the specified direction, dealing damage equal to 210% weapon damage + 32 and 80% chance to apply an Enfeeble effect that reduces movement speed by 34% for 3 sec.
High LocusIncreases Cooldown Speed by 49%, Global Cooldown Speed by 38%, and Move Speed by 21% for 12 sec.
Judgment LightningA Lightning skill that deals damage equal to 1,030% of Base Damage + 285. If target is in Wet state, attack up to 5 targets within 5m radius and deal damage equal to 686% of Base Damage + 190. Upon dealing damage to a target you have inflicted with Burning, every stack grants you 5% chance to use it an additional time. After 10 sec, the additional uses will expire.
Inferno MeteorA Fire skill that calls down a giant meteor that deals equal to 410% of Base Damage + 88 within a set range and has a 70% chance of knocking back damaged targets. Upon dealing a Critical Hit, deals bonus damage equal to 20% of meteor damage. The meteor creates an area that lasts for 6 sec where it lands, inflicting 1 stack of Burning on all enemies within the area per sec.
Salvation ChainPulls party members within range toward you.

Staff Passives

Along with your Active abilities, you will also have to choose 8 total Passives between your two weapons, when creating a build.

The Staff’s Passive skills are centered around increasing Maximum Mana, increased burn damage and various Passives that reward hitting AoE skills. Below are the Passives for the Staff.

PassiveIconDescription
Mana Ball EruptionGrants a 5% chance of triggering an additional projectile that deals damage equal to 60% of Base Damage upon casting a basic magic attack. Activation Chance is affected by Mana Regen, increasing by 10% per 1 points of Mana Regen.
Asceticism Mana Regen increases by 25.2. If the character is static and stands still for 5 sec, Mana Regen additionally increases by 75.6.
Mana AmpIncreases Max Mana by 1540.
Flame CondensationAccepts the avaricious flames, increasing damage dealt by Enfeeble: Burning by 50%.
Echoic BarrierWhen afflicted with Silence, it creates a Barrier of Echoes for a set duration, increasing Silence Resistance by 45 for 475 sec. If Silenced again while the effect is active, Silence Resistance additionally increases by 475.
Frost MasterMove Speed▼ lasts 10% longer and additionally decreases Move Speed by 5%.
Forbidden SanctuaryMana Cost Efficiency decreases by 15%, and Skill Damage Boost increases by 140.
Janice’s AuthorityWhen hitting 2 or more targets with one skill, the cooldown time of the skill is reduced by 9% for each target. The first target hit is excluded, and it can be reduced to a maximum of 3 targets in one attack.

Mastery Tree

Mana

The Mana Tree specializes in Mana Regeneration, Defenses and Evasion.

  • Melee Defense +40
  • Mana Regen +14
  • Spell Flexibility (Mana Cost Efficiency +6%)
  • Magic Hit +40
  • All Evasion +40
  • Mana Blessing (Mana Regen +56)
  • Mana Regen +42
  • Melee Defense +120
  • Reverberation Shield (Silence Resistance +125)

Destroy

Destroy is a Mastery Tree based on raw Damage Dealing.

  • Base Damage +4
  • Magic Hit +20
  • Fatal Incantation (Magic Critical Hit +60)
  • Base Damage +8
  • Mana Regen +28
  • Mana Intensification (Skill Damage Boost +40)
  • Cooldown Speed +3%
  • Damage Bonus +6
  • Strange Spacetime (Cooldown Speed +5%)

Attribute

The Attribute Tree focuses on Mana Regen, Burning Damage and Chance, Enfeeble and more!

  • Mana Regen +14
  • Enfeeble Chance +24
  • Flame Wound (Burning Damage +10%)
  • Max Mana +280
  • Magic Hit +40
  • Ignition Booster (Burning Chance +5%)
  • Enfeeble Chance +72
  • Wisdom +2
  • Vast Destruction (Area Skill Range +20%)

Currently, we recommend the DPS route of the “Destroy” Tree. Staff’s primary function is to output Damage through burst and DoT. As a result, Destroy has a fantastic set of perks to take advantage of.

Recommended Weapon Combinations

Wand

The Wand is a match made in heaven for the Staff. This is due to several factors. First, the Staff and Wand share the same damage archetype; Magic Damage. As a result, this makes for an easier time gearing up and figuring out what stats you want on your items. Another big factor for weapon synergy comes from the Wand’s Curse Explosion Skill. Curse Explosion takes into account every DoT type in the game, this includes Curses, Poison – and Burning! Staff brings the heat, focusing on burn stacks to deal maximum damage.

Longbow

Longbow serves as a strong, but selfish partner to the Staff. This combination is for when you’re given the freedom to be a raw Damage Dealer.

Dagger

Dagger provides players with fantastic levels of survivability and raw damage increases. With Daggers equipped, you’ll have access to increased Evasion, damage boosts through unique weapons and powerful utilities such as Camouflage. Camouflage plays well into making Inferno Meteor engages on clumps.

Throne and Liberty Staff Guide Conclusion

That concludes our Throne and Liberty Staff Guide. For more information, be sure to check out our Throne and Liberty Home Page!