The Wand and Tome are centered around cursing your enemies while you support/heal your allies. Learn everything you need to know about Throne and Liberty’s Support/Healing Weapon in our Throne and Liberty Wand Guide.
Wand and Tome Active Skills
Active Skills in Throne and Liberty go on your skill bar and can be cast to affect both enemies and allies. There are 12 total Skill slots on your skill bar. You must choose between the Active Skill of both of your weapons to make your build!
The Wand and Tome Active Skills are centered around Healing/supporting/Buffing your allies. Along with support, you will also be cursing your enemies with damage over time effects. Below is a list of all the Active skills for the Wand and Tome.
|Defends against an attack. Consumes additional Stamina based on the blocked damage. Upon defending against the Fury Attack, inflicts your Touch of Despair on the attacker, and decreases your Curses’ remaining cooldown by .7%. Upon perfecting defending the Fury Attack, restores 6 Stamina for all party members within the attack range.
|Touch of Despair
|Applies Enfeeble: Curse, dealing damage over time for 9 sec. For each stack, the curse deals 30% + 5 damage per second and does not wake up a sleeping target. Stacks up to 2 times.
|Curse of Explosion
|Deals damage equal to 270% + 34 to Base Damage. For any enemies within X m of the Target that you have inflicted with Curse: damage over time, it will forcibly remove all Curse, Burning, Poison effects applied by the player on them, dealing 130% of the remaining damage (if Burning and Poison are both applied, then together).
|Restores a friendly target’s Health by 250% of base dmg +29. Removes 1 stack of Enfeeble from the target.
|Corrupted Magic Circle
|Creates a circular area of damage with a radius of 5m at your casting location. Applies Enfeeble: Curse to all enemies within the area, dealing damage equal to 54% of Base Damage + 57 per second for 9 sec.
|Has a 80% (80% against monsters) chance to reduce Move Speed and Attack Speed by 30% for 3 sec and applies Sleep: Curse for 6-6 sec (12-12 sec against monsters). If the Sleep target is hit, the attack becomes a Critical Hit and removes Sleep.
|Restores all party members’ Health within the range by 620% of Base Damage + 375.
|Time for Punishment
|Applies Enfeeble: Curse which has a 90% chance to reduce Skill Damage Resistance by 180 for 9 sec.
|Increases Melee, Ranged, and Magic Defense by 2100, the Incoming Heal effect of the day by 50%, and the Melee, Ranged, and Magic Endurance effect of the night by 500 for 6 sec. Efficiency increases by 6300 times for 2 sec after activation.
|Uses Enfeeble that spreads the activated Curse from the main target to up to 3 other targets within a range of 5m by 80% chance.
|Beam of Disaster