Introduction

There are 3 different variations of mounts in New World including horses, dire wolves, and lions. There’s also a riding skill associated with mounts that players can level up in order to gain additional mount speed. You can summon your mount from almost any location outside of combat.

Coming with New World Season 5, Season of the Guardian, you will be able to summon your mount in Outpost Rush.

Below you will find everything you need to know about mounts in New World.

Mounts in New World

How to Get Mounts in New World

In order to obtain a mount in New World you must first own the New World expansion, Rise of the Angry Earth. Once in game you will need to reach a minimum of level 25 and then complete the “My Kingdom for a Horse Quest.” Upon completing the quest you will unlock mounts.

The quest can be found in Northern Everall. The quickest way to get there is by teleporting to the Shadowmine Shrine and running north. Once there you will need to speak with the quest giver, Jochi Khan to begin the questline. The quest itself is very simple and quick. Simply follow the quest makers, complete the quest, and turn it in.

Mounts in New World

Once you’ve turned in the quest, you will unlock the ability to summon a mount. In order to do this, you will need to first open the mount reward the quest gave you. Double click on the horse icon under “rewards” in your inventory to obtain your first mount.

Once you actually have the mount you will need to equip it. Navigate to your inventory screen, click the horse icon at the top of the screen to open your mount inventory. From here, you can select the empty mount icon to equip or change your mount. You can also equip mount accessories and cosmetics from here as well.

Mounts in New World

Another option to equip or change a mount is by pressing “ESC” and selecting the Mount menu. This will bring up your menu of mounts and you can equip or change your mount from here as well.

Riding Trade Skill Progression

Mount progression in New World comes in the form of a trade skill called Riding. You can increase your riding skill through two different methods:

  • Feeding your mount
  • Completing mount quests

Feeding Your Mount

In order to feed you mount you will need to obtain mount food. Mount food can be purchased from the trading post or crafted at a cooking station. Currently, the mount food consists of Mount Vittles. The Vittles come in various tiers and rarities as follows:

NameTierXP Awarded
Basic Mount VittlesI1,250
Mount VittlesII2,500
Hearty Mount VittlesIII8,000
Luxury Mount VittlesIV15,000

Once you have obtained the food, you simply equip it to your hot bar as you would any other consumable in order to use it. You can also use it from your inventory by right clicking and selecting use just like other consumables.

Mount Quests

There are 2 different types of mount quests that you can complete in order to level your riding skill. These consist of tours and rallies. Both of these are timed events. You must complete the tour and the rally within the specified timeframe in order to successfully complete the quests.

  • Tours – Travel from point A to point B. You will have several minutes to complete the tour. You will typically need to race across multiple zones before the timer runs out.
  • Rally – Unlike a tour you will need to cross several checkpoints within varied timeframes. You typically have a few seconds to cross the checkpoint. Crossing a checkpoint will refresh the timer, and you’ll need to then race to another checkpoint.

Completing Mount quests will reward you will mount XP and can also unlock new types of animals.

Rewards

As you progress your riding skill you can earn the following rewards:

  • Increased mount speed for all mount types.
  • Trinket-like items called mount buffs which can enhance aspects of your mount’s locomotion.
  • Mount attachments to visually customize your mount.
  • Higher tier consumable mount food.
  • A chance to receive special mounts at set levels.
Mounts in New World

Mount Customization

You can customize your mount by adding your own with nicknames, attachments, buffs and dyes. All items can be equipped to any type of mount. In order to start adding some variations to your mount you can open the mount collection menu. From here, you have several options that include:

Mount Attachments

Mounts have two attachment slots for visual equipment. These items are solely aesthetic meaning they will not impact gameplay. You will unlock the left attachment slot at riding level 10, and right attachment slot at riding level 250.

Mount Buff Items

Each mount buff item is bind-on-pickup, has a riding level requirement, and can be paired with one other mount buff. These items can be earned through loot, quests, riding trade skill rewards, and open world drops.

  • Cleansing Talisman: Applies Cleanse on forced dismount
  • Empowered Talisman: Applies Empower on forced dismount
  • Fortified Talisman: Applies Fortify on forced dismount
  • Hastey Talisman: Applies Haste on forced dismount
  • Healing Talisman: Applies Heal on forced dismount
  • Mountaineer’s Pendant: Reduced Damage on Landing
  • Cavalier Crest: Reduce Summoning Time
  • Beast of Burden Bangle: Increase Encumbered tolerance
  • Other mount buffs will increase Dash Capacity, Power, or Recharge speed

Mount Store Items and Skins

You also have the option to purchase new mounts, mount attachments and mount dyes from the in-game Store. These items can be obtained in exchange for Marks of Fortune.

Open World PvP & Mounts

The impact of mounts in PvP is fairly minimal. You can’t summon your mount while in a combat state, summoning has a 2 second delay, and any PvP damage will cancel the summon. When riding, any damage from another player will dismount you and dismiss the mount.

The PvP timer that governs a player’s worth if killed is also paused when mounted, similar to being in a safe zone. Also, XP gained when mounted does not count toward any bonus thresholds.

It’s also worth noting that damage from enemies can also force dismounts. However, there is a degree of tolerance for lower level enemies who pose no significant threat.