The Sword and Shield, the classic equipment of a knight on the front lines. This weapon serves as an iconic choice in Throne and Liberty, focusing on protections, tanking and crowd control. Learn everything you need to know about Throne and Liberty’s premier frontline weapon in our Throne and Liberty Sword and Shield Guide!

Sword and Shield Active Skills

Active Skills in Throne and Liberty go on your Skill Bar and can be cast to affect both enemies and teammates. Currently, there is a total of 12 Skill Slots on your Skill Bar. To create your build, you must choose between both weapon’s Active Skills to fill out your 12 slots!

The Sword and Shield’s Active Skills are focused on Crowd Controlling opponents, protecting yourself & allies and dealing some damage in return. Below is a list of all the Active Skills for the Sword and Shield.

Active SkillIconDescription
Shield Survival TechniqueDefends against an attack. On defending against a Fury Attack with Shield Survival Technique, 690 Health regenerates, creates a shield equal to 14% of Max Health for 3s, and Shield Survival Technique changes to Retaliatory Strike for 1.5s upon defending against a Fury Attack. Increases Damage Reduction by 141 for 6s when a Fury Attack is defended within 0.5s.
Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. On defending against a Fury Attack, creates a shield equal to 14% of Max Health for 3s and Shield Survival Technique changes to Retaliatory Strike for 1.5s.

Retaliatory Strike
Deals 380% of Base Damage + 147 damage to the target. Defending Fury Attacks with Shield Survival Technique before using Retaliatory Strike increases Retaliatory Strike damage by 65%, up to 3 times. Retaliatory Strike from the Shield Survival Technique with a directional button deals the maximum damage.
Shield StrikeDeals 580% of Base Damage + 129. Weakens the target with a(n) 70% chance to apply Magic, Melee, and Ranged Hit +250 for 6s. Shield Strike’s Melee Heavy Attack Chance +50 per 1% of Shield Block Chance. On counterattacking with Counter Barrier, Shield Strike cooldown reduction +1.3s. The target’s aggression greatly increases.
Strategic RushCharges 5 times the distance of Attack Range in the selected direction and deal 280% of Base Damage + 150 damage up to 5 targets with a(n) 70% chance to apply Collision: Push. The target is Stunned for 2s if colliding into a wall. Targets immune to Collision increase Base Damage by 40 for 6s.
Counter BarrierShield Block Chance +34% for 6s. On evading an attack, using Shield Block, or blocking with a Defense skill within 1.5 times the Attack Range (5 times for Magic and Ranged), performs a counterattack that deals damage equal to 500% of Damage Reduction to the attacker. The counterattack damage is not affected by Critical Hit and Heavy Attack Chance.
Chain HookFury Attack | Has a(n) 80% chance to apply Collision: Pull to the target and Bind them for 3s. When used on boss monsters, pulls you to them.
Provoking RoarHas a(n) 70% chance to apply Weaken: Provoke on 6 enemies within 3m for 4.8 s (7.2 s against Monsters). Provoked targets direct their attacks and skills toward you.
Shield ThrowHurls a shield 5 times the distance of Attack Range in the selected direction. The shield deals damage equal to 260% of Base Damage to all targets in its path before returning to you. The first skill used within 6s since the shield’s return increases Magic, Melee, and Ranged Heavy Attack Chance by 100. The targets’ aggression greatly increases.
Stalwart BastionDamage Reduction +103 for 9s for you and party members within a 10m radius. The area lasts for 2s.
Annihilating SlashDeals damage equal to 280% of Base Damage + 42 to enemies within Attack Range. Against targets Weakened by the player, deals damage equal to 420% of Base Damage + 63. Annihilating Slash’s remaining cooldown decreases by 8% per damaged target.
Fierce ClashFury Attack | Deals 220% of Base Damage with a(n) 80% chance to apply Collision: Push. Has the same chance to Push enemies that collide with the target and decrease the damage they deal. The target is Stunned for 3s on colliding with a wall.
A Shot at VictoryDeals damage equal to 860% of Base Damage + 101 to the target, and Sword skills increase damage by 20% for 6s. Has a(n) 20% chance to activate A Shot at Victory once more. Applies an additional 5% chance for each target within 10m that’s been affected by your Weaken. Applies an additional 60% chance if used within 3s after defending a Fury Attack.
Immortal PrideMax Health and Current Health increase by 30% for 6s, and Current Health increases by the Max Health bonus amount.

Sword and Shield Passives

Alongside your Active Skills, you can mix and match up to 8 Passives between both of your weapons to create a build of your preference!

The Sword and Shield Passive Skills are focused around increasing evasion, restoring resources and increasing resistances/block chance. Below are all of the Sword and Shield Passive Skills.

PassiveIconDescription
Experienced EvasionThe closer you are to a target attacking you within 10m, your Ranged and Magic Evasion increase even more; 9 per 1m, up to 90.
ResilienceEvading an attack restores Mana by 8.4, and each successful shield/attack block restores Mana by 4.2% of the damage blocked.
Aegis ShieldMagic, Melee, and Ranged Defense +9.6 per 1% of Shield Block Chance. Reduce Damage: Shield always gains 5.5%.
Spectrum of AgonyWhenever you successfully attack a target you have Provoked, deals damage equal to 44% of Base Damage + 22 to other Provoked targets within a 3m radius.
Gerad’s PatienceEach successful dodge or shield/attack block increases all CC Resistance by 16 for 3 sec. Can be stacked up to 10 times.
ImpenetrableMelee, Ranged, and Magic Defense▲ 2 or fewer 205▲ 3 – 6 320▲ 7 or more 800▲
Eternal KnightWhen Health is below 20%, draws out the power of eternal survival to increase Health Regen by 8200% for 6 sec. Once the effect is activated, it will not activate again for 150 sec.
Morale BoostReduces all active cooldowns by 10% each time you make an enemy collide with another enemy. Applied for up to 5 collisions.

Mastery Tree

Provoke & Counter

Provoke and Counter is a Mastery Tree that excels in providing Health, Regen and Damage Reduction to stick in the fight for as long as possible.

  • Melee Defense
  • Health Regen
  • Decayed Sword God (Weaken Chance +75)
  • Max Health
  • All Evasion
  • Impregnable Stance (Shield Block Chance +8%)
  • Buff Duration
  • Damage Reduction
  • Indomitable Spirit (Stun Resistance +125)

Boss

Boss is useful against PVE Bosses that require you to Stun and resist stuns.

  • Melee Hit
  • Base Damage
  • Undefeated Perseverance (Boss Endurance +120)
  • Max Health
  • Stun Resistance
  • Desperate Evasion (Boss Evasion +50)
  • Mana Cost Efficiency
  • Melee Hit
  • Subjugator’s Punishment (Boss Bonus Damage +49)

Collision

The Collision Mastery Tree provides a bit of damage, but also provides higher chances of Crowd Controlling a target AND resisting it.

  • Max Health
  • Melee Hit
  • Calculated Rush (Collision Chance +75)
  • Damage Reduction
  • Enfeeble Chance
  • Steely Physique (Collision Resistance +100)
  • Base Damage
  • Melee Defense
  • Blade of Rage (Cooldown Speed +5%)

Recommended Weapon Combinations

Greatsword

The Greatsword is by far the best combination with the Sword and Shield. As a melee tank-like frontline player, the Greatsword provides fantastic passives such as Max Health increases, damage increases based on how many enemies are around you and finally – increased Hit Chances when stunning targets!

Wand

Wand is also an interesting choice when pairing with the Sword and Shield. This combination works pretty much like a “Paladin” build would. However, it is important to note, the damage this combination has is fairly low!

Throne and Liberty Sword and Shield Guide Conclusion

That concludes our Throne and Liberty Sword and Shield Guide! For more information, be sure to check out our Throne and Liberty Home Page!