The Longbow is a classic Fantasy MMORPG weapon – popular among many. In Throne and Liberty, this weapon provides the typical ranged damage you’d expect. However, it also provides powerful auras to teammates! Learn everything you need to know about Thone and Liberty’s classic Longbow in our Throne and Liberty Longbow Guide!

Longbow Active Skills

Active Skills in Throne and Liberty go on your Skill Bar and can be cast to affect both enemies and teammates. Currently, there is a total of 12 Skill Slots on your Skill Bar. To create your build, you must choose between both weapon’s Active Skills to fill out your 12 slots!

The Longbow’s Active Skills are focused on dealing consistent ranged damage, providing auras for the team and moments of burst. Below is a list of all the Active Skills for the Longbow

Active SkillIconDescription
OvertakerDefends against attacks. On defending against a Fury Attack with Overtaker while stationary, Magic, Melee, and Ranged Defense increase by 100 for 3s (up to 5 stacks), and Overtaker changes to Agile Shot for 3s. Increases Magic, Melee, and Ranged Critical Hit by 410 for 5s, if a Fury Attack was defended within 0.5s.
Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. On defending against a Fury Attack, Overtaker changes to Swift Evasion for 3s. Additionally, the next skill attack that hits within 5s lands as a Critical Hit.

Agile Shot
Deals 525% of Base Damage + 294 if the shot was fired without moving.
Use with the directional buttons to use the skill while moving. For this case, deals 175% of Base Damage + 98 with a 80% chance to Bind the target for 3s.

Swift Evasion
Moves 8m in the designated direction. Magic, Melee, and Ranged Evasion increase by 970 for 2s.
Zephyr’s NockDeals damage equal to 300% of Base Damage + 26. Increases damage by 2% per 1m as the distance from the target increases.
Ensnaring ArrowFury Attack | Deals damage equal to 120% of Base Damage, with 80% chance of Binding the target for 3 sec.
Decisive SnipingDeals damage equal to 600% of Base Damage + 53. Increases Ranged Critical Hit by up to 500 in proportion to the target’s remaining Health.
Strafing Fires 4 consecutive arrows, each dealing damage equal to 80% of Base Damage + 11. If you land 2 or more Critical Hits, you can reuse the skill once.
Nature’s BlessingCreates an area with a radius of 16m that increases Health Regen by 525 of you and your party members for 6 sec. Only gets the effect within the area.
Brutal ArrowA single arrow shot to the sky falls to the selected location, dealing damage equal to 360% of Base Damage + 41 to the enemies within the 3m area. Enemies within the 1m area around the center receive 540% + 61.
Deadly Marker Has a 90% chance to afflict a target for 9 sec. Increases your party members and your All Hit and All Crit by 200 when attacking the marked target. Each successful Critical Hit landed on the marked target by you and your party members decreases you and your party member’s remaining skill cooldown by 1% and your Nature’s Blessing skill cooldown by 3%. The cooldown reduction effect is only applied 50% to monsters.
Purifying TouchRemoves 1 CC effect from the selected target (in order of Actions Disabled > Moving Disabled > Enfeebled). At the same time, increases your Attack Speed by 23% for 3 sec.
Arrow Vortex Fires an arrow in the selected direction, dealing damage equal to 100% of Base Damage to the first enemy hit and decreasing all enemies’ Move Speed by 40% in a 3m radius around the target. After 2 sec, applies a 38% chance (53% for PvE) of Collision: Pull to pull all enemies within range to the center.
BlitzResets the cooldown of the last used skill. It can only be used when a skill can be reset.
Flash ArrowDeals 150% of Base Damage to Stealth targets within 4m around the designated location with a 96% chance of Stunning them for 3s and ending their Stealth. Ending Stealth increases your Critical Damage by 20% for 6s. Not applicable to Stealth by Transcending Power: Eclipse.

Longbow Passives

Alongside your Active Skills, you can mix and match up to 8 Passives between both of your weapons to create a build of your preference!

The Longbow’s Passive Skills are focused around increasing damage from range, maximum range and buffs based on crowd controls landed. Below are the Passives for the Longbow

PassiveIconDescription
Rapidshot StanceStaying in the same place without moving for 3 sec will increase Attack Speed by 6%. This effect remains in effect for 2 sec even if you move after acquiring it.
Firm AimAttacking Bound targets increases Melee, Ranged, Magic Critical Hit by 120.
Sniper’s SenseIncreases Melee, Ranged, and Magic Critical Hit by 11 per 1m.
Distorted SanctuaryMelee, Ranged, Magic Endurance increase by 27.5 per Party Member including yourself within 16m radius.
Roxie’s ArrowheadShooting a projectile from Longbows or Crossbows will shoot an additional projectile by 5% chance, dealing damage equal to 90% of Base Damage. If you’re shooting in the same direction as the wind, the chance of this would go up by 0.5% per 1m/s wind speed.
Ensnaring LoaderDefeating a target that’s at least 10m away from you has a 48% chance of resetting Ensnaring Arrow cooldown.
Devoted ShieldWhen Enfeebled, creates a Shield of 2100 Health with 20% chance that lasts for 3 sec.
Storm StringRange increases by 11%.

Mastery Tree

Support

The Support Mastery Tree provides buffs and stat increases to assist in supporting yourself and your team.

  • Max Health
  • Magic Defense
  • Vitality of Dew (Health Regen +42)
  • Move Speed
  • Buff Duration
  • Anti-magic Arts (Skill Damage Resistance +80)
  • Magic Evasion
  • Perception
  • Grace Song (All CC Resistance except Weaken Resistance +37.5)

Check

Check is a tree that focuses on the oppressive side of the Longbow, the binding crowd control. To complement this, the tree also provides various Mana buffs, Hit increases and efficiency increases.

  • Ranged HIt
  • Move Speed
  • Wedge of Oppression (Bind Chance +75)
  • Max Mana
  • Mana Regen
  • Gale Arrowhead (Cooldown Speed +4%)
  • Range
  • Mana Cost Efficiency
  • Phantom Snare (Bind Duration +1 second)

Sniping

The Sniping tree is where you commit your points if you’re looking for damage output. Sniping provides multiple Hit and Crit Hit buffs, Damage Bonuses and Attack Speed.

  • Ranged Hit
  • Ranged Crit Hit
  • Pointy Thorns (Max Damage +12)
  • Damage Bonus
  • Base Damage
  • Critical Nock (Skill Damage Boost +40)
  • Attack Speed
  • Ranged Crit Hit
  • Brutal Shooter (Critical Damage +10%)

Recommended Weapon Combinations

Wand

The Wand is a strong choice to pair with the Longbow. Both weapons provide support to the team in various ways, while the Longbow still allows you to deal incredible damage. You can consider this set-up the “Healer” role of the game. This combination is vital in Guild vs Guild activities and as a result, is a highly recommended choice. Support your team with healing Skills from your Wand, while binding enemies and giving health regeneration and damage increases for your teammates!

Dagger

Daggers provide an interesting melee choice for the Longbow. This is due to the Daggers allowing the Longbow to utilize poison in battle. As a result, this also activates a couple of Dagger Passive Skills that increase your damage based on Poison being active. Finally, the Dagger provides a flat Critical Hit Damage buff through a Passive – which is incredible for the Longbow.

It is worth noting that the Dagger also provides a great engage tool in Shadow Strike, allowing you to bind opponents multiple times in a row!

Staff

The Staff is a little more unorthodox partner for the Longbow than other weapons. However, the Staff is a strong raw damage option, albeit on the selfish side for group-play. Passive Skills from the Staff increase Mana Regeneration and Maximum Mana, which plays a huge role in your overall damage output in a fight. Another great feature of the Staff is the addition of a great hard Crowd Control in Icebound Tomb. Finally, one of the best parts of the Staff is that the majority of its Skills are instant cast – allowing for a fast, mobile rotation that lets you focus on your Longbow play.

Crossbow

Crossbow is a natural partner for the Longbow. Though the Crossbow may be shorter range, it provides many great damage buff synergies that really allow the Longbow to shine. Passives such as “Piercing Strike” and “Eagle Vision” have perfect synergy with the Longbow. This is due to the raw damage increase you receive. A couple of Active Skills, such as “Mortal Mark” and “Thorn Gale” allow for instant damage boosts at the press of a button too!

Throne and Liberty Longbow Guide Conclusion

That concludes our Throne and Liberty Longbow guide! For more information, be sure to check out our Throne and Liberty Home Page!