Diablo 4 Lucky Hit
Lucky Hit is one of the random effects you can trigger with an Attack in Diablo 4. There are a ton of ways each class can utilize this effect in powerful ways! Get the most out of it in our Diablo 4 Lucky Hit Guide.
How does Lucky Hit Work in Diablo 4
The Lucky Hit stat is similar to Crit Chance, but instead of dealing Critical damage, you proc a special effect called a Lucky Hit. Lucky Hits themselves technically do nothing on their own but require a perk, like the one below, to make them impactful. These effects are typically noted in abilities and unique pieces of gear you’ll find on your adventure. Here is an example of a Lucky Hit effect using the Rogue Trap skills and the Blast Trapper Legendary Aspect:
- Lucky Hit: Dealing direct Damage to enemies affected by your Trap Skills has up to a 30% chance to make them Vulnerable for 3 seconds.
Here is the Lucky HIt of one of the Rogue’s Trap Skills – Death Trap
NOTE – YOU CAN TURN ON ADVANCED TOOLTIPS IN YOUR SETTINGS TO SEE THE LUCKY HIT CHANCE OF EACH SKILL
As shown above, Death Trap has a base Lucky Hit Chance of Death Trap is 40%. This can be increased by Affix on items as well as through some passives found in the class skill trees, and eventually the Paragon Board.
Lucky Hit Chance Formula
There are 3 Variables that influence your character’s Lucky Hit chance. In this example, we will be using Death Trap and the Legendary Aspect “Blast Trapper” from above.
First in the equation is the Skills base Lucky Hit chance. This is Multiplied by the Proc Chance of the Lucky Hit Effect AND your Lucky Hit Chance Bonuses. Here is the Formula Laid out in words
Lucky Hit Effect Chance = (Lucky Hit Chance of Skill) X (Proc Chance of Lucky HIt Effect) X (1 + the Sum of Lucky Hit Bonuses added Together)
Next, Let’s Plugin Death Trap and the Blast Trapper Legendary from Above as an example.
NOTE – ALL % are converted to Decimals in the Equation and then back to a percent to find the final % Chance to price the Lucky HIt Effect. EXAMPLE – 40% Lucky Hit Chance from Death Trap will be 0.4.
Chance to Apply “Vulnerable” with Death Trap = 0.4 X 0.3 X (1) = 0.12 or 12%
Finally, lets add a ring that gives you an +5% Lucky Hit Chance
0.4 X 0.3 X (1 + 0.05) = 0.126 or 12.6% to Apply Vulnerable when using Death Trap
Lucky Hit Aspects
Like stated above, you will need a Skill or an Aspect to take advantage of your Lucky Hits! Below is a list of all the known Lucky Hit Aspects in Diablo 4:
NOTE – As more information is revealed we will keep this post updated
|Shared Misery||Utility||Lucky Hit – When you hit a Crowd Controlled enemy, there’s up to X% Chance for that Crowd Controlled effect to spread to another unaffected nearby enemy.|
|Ancestral Echoes||Offensive||Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a [40–50]% chance to summon an Ancient to perform the same Skill. Can only happen once every 5 seconds.|
|Anemia||Utility||Lucky Hit: Direct damage against Bleeding enemies has up to a [20 – 30]% chance to Stun them for 2 seconds.|
|Quickening Pulse||Offensive||Lucky Strike: Up to an X% chance to reduce the Cooldowns of your non-Ultimate Skills by 1.5% seconds when you inflict Bleeding on Elites.|
Lucky Hit: Damaging an enemy with a Core Skill has up to an X% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike.
|Steadfast Berserker’s||Defense||Lucky Hit: Up to a 35% chance to gain *825 Fortify whenever you deal direct damage while Berserking.|
|Slaking||Resource||Lucky Hit: You have up to a [30 – 50]% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.|
|Luckbringer||Utility||Gain X(12-20)% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.|
|Overcharged||Offensive||Lucky Hit: Up to an X% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse X additional damage to nearby enemies.|
Lucky Hit: Storm skills have up to an X% chance to grant 10 Spirit.
Your base Storm Skills are now also Werewolf Skills.
|Arrow Storms||Offensive||Lucky HIt: Your Ranged Skills have a 10% chance to create an arrow storm at the target’s location, Dealing X Physical damage over 3 seconds. You can have up to 5 active arrow Storms|
|Blast Trapper’s||Offensive||Lucky Hit: Dealing direct Damage to enemies affected by your Trap Skills has up to a 30% chance to make them Vulnerable for 3 seconds.|
Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to an X% chance to grant a Barrier for 5 seconds that absorbs X damage, up to a maximum of X
|Vengeful||Offensive||Lucky Hit: Making an enemy Vulnerable has up to an X% chance to grant +3% increased Critical Strike Chance for 3 seconds, up to +9%|
|Incendiary||Resource||Lucky Hit: Burning damage has up to a [5 – 10]% chance to restore 10 Mana.|
|Fortune||Utility||Your Lucky Hit Chance is increased by +[10 – 20]% while you have a Barrier active.|
Lucky Hit Gear Affixes
Along with the Lucky Hit Effects you can gain from Legendary Aspects, you can also improve your Lucky Hits from your Gear Affixes. Below is a list of all the Lucky HIt Centered Gear Affixes in Diablo 4. These are all found in Utility Affix Slots.
- +X% Lucky Hit Chance
- Lucky Hit: Up to X% Chance to Knockback
- Lucky Hit: Up to X% Chance to Make Your Target Vulnerable for X Seconds
- Lucky Hit: +X% Chance to Execute Injured Non-Elites
- Lucky Hit: +X% Immobilize Chance
- Lucky Hit: +X% Slow Chance on Crit
- Lucky Hit: +X% Slow Chance
- Lucky Hit: +X% Stun Chance on Crit
- Lucky Hit: +X% Stun Chance
- Lucky Hit: 5% Chance to heal X
That concludes our Lucky Hit Guide. For more on the Stats of Diablo 4, check out our Stats Guide.