Artifact General Information
Artifacts are a unique rarity of items found in New World Aeternum. These Items offer unique perks that change the way you play the game. Artifacts can be found in Expeditions, the Open World, PVP Reward Track and more! We’ll speak more on this later in this New World artifact guide.
For Example, let’s take a look at the Artifact Great Axe, The Abyss. The Abyss has a unique perk called “Darken Blade” that converts 99% of damage to Void and allows the user to scale all the Great Axe’s damage from Intelligence.

Some Artifacts, such as weapons, provide a second unique perk. The second perk, “Abyss”, allows the weapon to deal 15% more damage when your mana is below 100%. Each Artifact has 6 perks total and each perk has to be unlocked via Artifact Quest and Upgrades.
Artifact Quests
Once players find an Artifact, they’ll need to unlock all the perks of the Artifact through its Quest. Artifact Quests require the player to complete a subquest for each perk on the Artifact. You can have a total of 10 artifact quests active at a time.
If you wish to obtain another quest beyond 10 active you will need to abandon one of your active artifact quests.
Artifact Upgrades
(Check back during Season 10 for an update to these methods!)
Next, Each Artifact can also be upgraded to have a 5th Perk of your choice! Players will need to take the Artifact plus the following items to a Gypsum Kiln in order to adjust the perk on gear score 700-800 artifacts.
- Weapon, Armor, or Jewelry Matrix X 1
- Dark Matter X 500
- Gypsum Orbs X 5
- Chromatic Seal x 1
In order to upgrade an artifact to gear score 725 or to adjust the final perk on a gear score 725 artifact you will need the following:
- Weapon, Armor, or Jewelry Matrix X 1
- Dark Matter X 600
- Gypsum Orbs X 5
- Chromatic Seal x 1
- Goldcursed Coconut x1 or Gorgonite Inductor x1
Artifact Weapons
| Artifact | Weapon | Key Perk(s) | Obtained From |
|---|---|---|---|
| Pestilence | Blunderbuss | — Blighted Enchantment: Attacks from both weapons against targets inflict a stack of poison and a decrease to incoming healing by 5% and outgoing by 2.5% per stack for 3s (Max 3 stacks, 1s activation cooldown). — Pest: 8% damage against poisoned and diseased targets. | PVP Reward Track |
| Aconite | Bow | Poison Affinity: Deal 15% more damage to poisoned enemies. This affects both weapons. | Viridulon the Rootbound |
| Boltcaster | Bow | — Electrified: 99% damage converted to lightning, and lightning damage from basic attacks is increased by 20% for both weapons. — Bolt: Basic attacks build up stacks of static charge lasting 3s. Hitting with bow lightning damage at 3 stacks will consume the charges and trigger a bolt of lightning, dealing 80% damage. | Annoyed Aguascia – Elysian Wilds |
| The Abyss | Great Axe | — Darken Blade: 99% of damage is converted to void. This Greataxe has adjusted attributes scaling. It now has dual scaling with both strength and intelligence. | Closing Corrupted Breaches |
| Tempest Fury | Great Axe | — Momentum: Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times.) — Endless Spin: Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times | Winter Rune Forge Spoils |
| Grace | Great Sword | Offensive Speed: When you enter offensive stance gain 6s of +20% move speed | Season Pass Reward – Season 6 **NW Aeternum |
| Serenity | Great Sword | Balanced Blade: Offense Stance: +2% empower per attack for 5s (max 10 stacks) Defense Stance: +2% fortify when hit for 5s (max 10 stacks). | PVP Reward Track |
| Freya’s Francisca | Hatchet | Thrown Mastery: Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown) and will deal 25% nature damage to a nearby target. | The Blighted Greenskeeper – Garden of Genesis |
| Sin | Hatchet | — Corruption: Debuffs last 20% longer. (Works on both weapons) — Defile: Deals 2% more damage per debuff on a target. (5 stacks max) | Colossus of Memnon (Brimstone Sands) |
| Otzi | Ice Gauntlet | Frozen Tomb: Hitting a target with entomb’s break will inflict them with frostburn, slowing their move speed by 10%, and dealing 10% of your weapon damage every second for 5s. | Kreeko – Elysian Wilds |
| Burnanator | Fire Staff | Burnanation: All fire staff skills and heavy attacks deal 33% less damage, but cause 15% burning for 5s. (Max 5 stacks). | Leviathan of the Deep |
| Inferno | Fire Staff | — Inner Power: If your strength attribute is higher, replace your base weapon scaling with strength. +15% damage when you hit a target within 15m. | Commander Marius – Empyrean Forge |
| Odo | Flail | — Odo’s Punishment: You deal 20% more damage to stunned or knocked down foes (Applies to both weapons). — Odo’s Defense: On Block: Heal for 5% base health (3s cooldown). | Vanash – Elysian Wilds |
| Power Stone | Flail | Heavy Burden: If health is above 90%, attacks cause 20% Weaken for 5s. (5s cooldown on each target) | Repeatable Soul Trials & Winter Rune Forge **NW Aeternum |
| Deep Freeze | Ice Gauntlet | Chilling End: Frozen, rooted or chilled enemies take 15% additional damage (on both weapons). | Snorok Ice Fist – Glacial Tarn Expedition |
| Heceta | Life Staff | Light Touch: For 5s after casting a life staff ability, the next heavy attack that passes through an ally will grant Reinforced, giving them 30% damage absorption for the next hit taken within 7s. | Parthenocissus – Restless Shore |
| Vengeance | Life Staff | Nature’s Vengeance: When you successfully heal gain 1% dmg for 10s (Stacks to 20). | PVP Reward Tack |
| The Mechanic | Musket | Extra Levers: Traps and Sticky Bomb cooldown reduced by 20%. | Toy Maker Phthah – Elysian Wilds |
| Shrapnel | Musket | Shrapnel Shot: Head shots on enemies cause 10% Bleed for 6s. | Outpost Rush Cache |
| Finisher | Rapier | Finisher Harmony: Attacks against Bleeding targets deal 15% more damage, and reduce Flourish’s cooldown by 5% (1s cooldown, works on both weapons). | Montrapala the Unruled – Elysian Wilds |
| Dorgort’s Blade | Rapier | Lava Tip: Heavy melee attacks on both weapons cause 10% burning for 6s (Max 3 stacks). | Ifrit – Empyrean Forge |
| Scorpion’s Sting | Spear | Sting: Javelin now does 100% weapon damage and pulls targets towards you. But the default cooldown is increased to 20s and can only be reduced by conditional cooldown reduction. | Scorpio Supernal – Brimstone Sands |
| Venom | Spear | Poison Tipped: Heavy melee attacks with either weapon cause poison dealing 15% weapon damage for 5s. | Siren Arena |
| The Butcher | Sword | — Hemorrhage: Bleeds lasts 33% longer (Works on both weapons). — Jagged Whirls: Whirling Blade inflicts bleed, dealing 10% weapon damage for 6s. | Zhou Taiying – Mutated Dynasty Shipyard |
| Fracture | Void Gauntlet | Mending Rupture: Overflowing Essence heals for 100% more health and Essence Rupture does 50% more damage on hit. | Closing Corrupted Breaches |
| Lifetaker | Void Gauntlet | Negative Energy: Your ranged attacks inflict Disintegrate for 8s on both weapons (1 cooldown). This Void Gauntlet has adjusted attributes scaling. It now has dual scaling with both Dexterity and Intelligence. | Pugnacious Purutu – Elysian Wilds |
| Spark of Mjolnir | Warhammer | — Mjölnir Blessing: 99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons. — Spark: Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s. | Chardis – Lazarus Instrumentality |
| Trsna | Warhammer | Consume: 25% life steal vs knocked down foes. | Typhon – Hive of Gorgons Raid **NW Aeternum |
| Chaos | Blunderbuss | Chaos Blast: Blast Shot has +170% push distance and will ignite the first target hit, turning them into a projectile causing 70% weapon damage to all targets they pass through along their path. | OPR and CTF Caches |
| Wit | Sword | Snide Remarks: Taunts are active. Light attack critical hits generate 200% more threat. When a light attack crit is triggered, reduce hostile AI’s base damage inflicted to you by 15% for 3s. | M1, 2 and 3 Mutator Caches (Bronze/Silver/Gold) |
| Hammer of Yeet | Warhammer | Yeet: +300% push distance and +10% base damage to all War Hammer knockbacks. Clear Out will ignite the first target hit, turning them into a projectile causing 100% weapon damage to all targets they pass through along their path. | OPR and CTF Caches |
| Crescent’s Wave | Greatsword | Parallax: +12% base damage to targets further than 10m away (Works on both weapons). Crescent Wave: While above 50% health, heavy attacks cast a projectile forward dealing 165% weapon damage, however, melee heavy attack damage is reduced by 80%. Each wave costs 20 mana. | Level 20 Season 9 Battle Pass (Free) – World drop Season 10 |
| Contagious Plague | Bow | Contagion: Direct hits with Poison shot will trigger vortex pulling in nearby targets then spawning a 5m infected cloud that follows the target hit for 10s, inflicting all nearby targets with 25% poison damage every second while inside. | (Coming Soon!) |
| Incinerating Hatchet | Hatchet | Combustion: Hitting a target with a ranged hatchet attack will inflict combustable, at 3 stacks, the next ranged hit will trigger an explosion, consuming the stacks and dealing a burst of damage to all targets nearby targets, dealing 100% weapon damage. | (Coming Soon!) |
Artifact Armor
Head
| Artifact | Equip Weight | Key Perk(s) | Obtained From |
|---|---|---|---|
| Grey Wizard’s Hat | Light | Brilliance: Increase max mana by 100% of the base value. | Closing Corrupted Breaches |
| Cowl of Power | Light | Desperate Energy: If you hit an enemy while your mana is below 50%, gain 4s of 25% increase damage. (10s cooldown). | Season Pass Reward – Season 6 **NW Aeternum |
| Djinn Headwrap | Medium | Shrug off: Reduce the base duration of non-crowd controlling debuffs on you by 20%. | Elite Beast Hoards, Throne Stockpile, Ancient Offering in Elysian Wild |
| Unyielding | Heavy | Hard Head: PvP Only: Receive 20% less damage from critical hits. This helm’s weight is reduced by 6%. | PVP Reward Track |
| Old Crown | Medium | Royal: +6 to all attributes. | PvP Reward Track |
| Plagueherald | Medium | Pleaguespreader: Every 0.5s, Abilities/Light attacks inflict a stack of 3% Disease (max 10 stacks). You are also inflicted with 1% Disease per stack applied. At 10 stacks on self, Heavy attacks will consume your stacks and trigger a cloud around the target for 7s that inflicts 30% Disease and 10% Weaken to all nearby enemies. (12s Cooldown). | Win Influence Races and earn Victor’s Spoils. |
Chest
| Artifact | Equip Weight | Key Perk(s) | Obtained From |
|---|---|---|---|
| Featherweight | Light | Weightless: This armor is weightless. | Ner’Mur – Elysian Wilds |
| Nimble Coat | Medium | Highly Refreshing: Reduces max cooldowns by 8%. | PVP Reward Tack |
| Nature’s Wrath | Medium | Nature’s Blessing: Limited duration Empowers expire instantly, and durationless Empower’s potency is reduced by 50%, but you always deal 20% more base damage. | Spriggan Arena |
| Void Darkplate | Heavy | Dark Reinforced: Your armor is increased by 20%. | Nereid in Barnacles and Black Powder Expedition |
| Survivor’s Coat | Heavy | Survive: If you get hit while your Health is below 50%, gain 50 stamina, lose all debuffs, and gain a Potion Surge that will recharge your next healing potion instantly. (120s Cooldown). | Crafted at Well of Fortune – 6,000 Mystic Doubloons **NW Aeternum |
| Vampire’s Vestments | Light | Drain: While below 95% health, hitting a target will consume 10 mana. If you lost mana this way, that attack grants 17% lifesteal. If using a magic weapon, only abilities trigger lifesteal and basic attacks generate 10 mana. (0.5s cooldown per activation). | M1, 2 and 3 Mutator Caches (Bronze/Silver/Gold) |
Gloves
| Artifact | Equip Weight | Key Perk(s) | Obtained From |
|---|---|---|---|
| Quickdraw Gloves | Light | Quickdraw: You’re immune to damage for 0.5s after you weapon swap (12s cooldown). | Ipomoea – Elysian Wilds |
| Ghoul Gloves | Medium | Ghoul’s Touch: When you hit a foe that is below half health, transfer one debuff (3s cooldown). | Overgrown Guardian or Adiana’s Chosen Beast |
| Ghostly Touch | Medium | Ghostly Embrace: When you hit an Empowered foe, dispell 2 of their Empowers and give yourself 10s of 10% Empower. (4s cooldown). | Crafted at Well of Fortune – 6,000 Mystic Doubloons **NW Aeternum |
| Magnetic Gauntlets | Heavy | Magnetic: Crit chance increased by 50%, but crit damage reduced by up to 30%. | Isabella in Tempest’s Heart Expedition |
| Gilli’s Gravity Gauntlets | Heavy | Charged: Whenever you take damage, gain an Empower charge that increases the damage of your next attack by 2% (max 10 charges.) | Protector Arena (Eternal Pools) |
| Lich Gloves | Light | Curse: When you activate an ability gain a stack of 10% Empower for 7s (Max 3 Stacks). After you hit with a basic attack lose all stacks. (Can’t gain Empower stacks for 3s after stacks expire or are removed). | PvP Reward Track |
Legs
| Artifact | Equip Weight | Key Perk(s) | Obtained From |
|---|---|---|---|
| Koya’s Knee Guards | Light | Reinforced Kneecaps: Incoming ranged attacks deal 13% less damage to you. | Outpost Rush Cache |
| Attuned Leather Pants | Medium | Well Rounded: +10 to all attributes. | Main Story Quest – The End of New Eden |
| Azoth Conductors | Medium | Magician’s Boon: If in Medium equip weight deal 15% more Elemental damage. | Echidna – Hive of Gorgons Raid **NW Aeternum |
| Freedom | Heavy | Unending Freedom: Stun, Slow, and Root effects base duration is reduced by 20%. | PVP Reward Track |
| Ironheart | Heavy | Steady Foundation: When not in heavy loadout increase max health by 20% of the base value. | PVP Reward Track |
Boots
| Artifact | Equip Weight | Key Perk(s) | Obtained From |
|---|---|---|---|
| Tumbler Feetwrap | Light | Shirking Blessing: Successfully dodging an attack, gives you 15% empower and 25% fortify for 5s, you are also healed for 200 + 2% of your max hp (1s cooldown). | OPR Cache |
| Creed Boots | Light | Ambush: deal 15% more damage and 25% critical chance as long as you haven’t hit the target within 20s | Enemies in the Attalus Foundry |
| Winged Leather Shoes | Medium | Speedy: Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted. | Helianthus – Elysian Wilds |
| The Unmoved | Heavy | Unmovable: You cannot be displaced. | PVP reward Track |
| Runic Greaves | Heavy | Expeditious: Activating a Heartrune will grant 23% move speed for 6s. | PvP reward Track |
Shield
| Artifact | Equip Weight | Key Perk(s) | Obtained From |
|---|---|---|---|
| Michael | Kite | Refreshing Cleanse: Cooldowns reduced by 5%. On block: Lose one debuff. | PVP Reward Track |
| The Wall | Tower | — Shield Wall: Gain 5% base damage reduction You cannot dodge, but have 33% more stamina. (While active or sheathed) — Chromatic Ward: You take 25% less damage from all elemental sources. | Heru |
| Gladiator | Round | Jagged Spikes: When you are hit or block a hit from a melee attack, inflict bleed on your attacker dealing 10% of your weapon damage every second for 6s (2s cooldown). | Tribunal Ice Mammoth – South East Elysian Wilds |
| Relentless | Tower | Altruism: While in combat, all allies around you gain 35% armor and you gain 20% increased healing from non-consumables and lifesteal sources. However, your armor is reduced by 25%. | M1, 2 and 3 Mutator Caches (Bronze/Silver/Gold) |
Artifact Jewelry
| Artifact | Type | Key Perk(s) | Obtained From |
|---|---|---|---|
| Ankh | Necklace | Center of Attention: Consumables, lifesteal, and outgoing heals are 25% weaker, but all other healing is 25% stronger. | PVP Reward Track |
| Lost Stopwatch | Necklace | Stunny Gaze: Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%. | Commander Thorpe – Mutated Depths Expedition |
| Phoenix | Necklace | Phoenix Vengeance: When you receive lethal damage, avoid death and regain 100% of your max health. Then become inflicted with Vengeance, reducing healing by 200% and taking damage equal to 20% of your max health every second until you die or get a kill. (180s cooldown). | Palace of Maiden Xiao |
| Blooddrinker | Ring | Ghoul’s Harmony: –25% damage, +25% lifesteal. All healing from lifesteal is increased by 5%. | Greundgul the Regent – Mutated Starstone |
| Elemental Band | Ring | Elemental Affinity: When you hit a target with an elemental damage attack (does not trigger on damage over time or attunements), gain 4% empower for 6s. (10s cooldown per damage type, max 1 stack per type.) | Broodmother Medusa – Hive of Gorgons Raid **NW Aeternum |
| Endless Thrist | Earring | The Thirst: Healing consumables are 33% stronger, but healing potion cooldowns are 25% longer. | Mahantaram – Savage Divide |
| Justice | Earring | Alchemist’s Ward: When you get hit 20 times, gain a Potion Surge that will recharge your next healing potion instantly. (90s cooldown) (Can’t use multiple potion surges within 75s of each other) | Influence Race Reward Cache |
Conclusion
That concludes our New World Artifact Guide. For more New World Content, check out our comprehensive New World Aeternum guide library!

