New World Fort Buffs
When your faction takes control over a fort in any territory there is a global buff that will be rewarded to your faction. Once you lose control of that fort your faction loses the global buff. Below is a quick reference chart for the global Fort Buffs in New World.
New World Fort Buffs Chart
Territory | Faction Control Bonuses |
---|---|
Brightwood | Camping no longer costs resources |
Brimstone Sands | Gathering quantity +10% |
Cutlass Keys | Increase global gathering luck by 1% |
Ebonscale Reach | Decreases the cost of items in the faction store by 5% |
Everfall | Increases the amount of Azoth Salt gained by 10% |
First Light | None – See more info below |
Monarch Bluffs | Increases all experience gains by 5% |
Mourningdale | Increase the gear score ceiling of crafting by 5 (Max gear score of 600) |
Reekwater | Increases the amount of PVP Experience gained by 10% |
Restless Shores | All fast travel is now free |
Weaver’s Fen | Global refining yield boost of 10% |
Windsward | Increases the chance that a consumable isn’t consumed on use by 10% |
Along with the global buff, your faction will receive a territory-specific buff for each fort that is owned. Each fort you capture will provide you with a bonus influence of +20% and a bonus Experience of +5% in that specific territory.
To see more about open world PvP click here.
First Light Rework
Along with New World Season 2, Blood of the Sands, the First Light zone was closed. This was done in preparation of a complete rework of the zone coming along with the expansion in late 2023. Due to this, the first light fort buff of a refining yield increase was transferred to Weaver’s Fen. The old Weaver’s Fen fort benefit of decreasing global tax values by 10% was removed from the game.